AI Insights · Timothy · July 2024
Top 5 Ultracasual Games in Qatar - Q2 2024 Performance
Explore the performance trends of the top 5 ultracasual games on a unified platform in Qatar during Q2 2024, based on Sensor Tower data.
The second quarter of 2024 saw interesting trends among the top ultracasual games in Qatar. Based on data from Sensor Tower, here is a detailed look at the performance of these games across both iOS and Android platforms.
Slime it: Slime Game Simulator from Slime4Fun experienced notable fluctuations in weekly revenue, starting at around $167 in early April and peaking at $211 in the week of May 20. Downloads were minimal, with only a few instances of 1-2 downloads per week, indicating a relatively stable but low user acquisition rate.
World of Slime Simulator Games by Solid Apps INC showed a more dynamic performance. Weekly revenue increased from $80 to a high of $239 in late May. Downloads spiked significantly in the week of June 3, reaching 353, and active users saw a substantial boost from 44 in early April to 425 in early June.
Dot to Dot: Connect the Dots by Dot to Dot s.r.o. maintained a consistent revenue stream, hovering around $100-$133 throughout the quarter. However, there were no downloads or active user data reported, suggesting a stable existing user base without significant new user acquisition.
Goo: Slime simulator, ASMR from Exomind LTD had steady weekly revenue, consistently around $36-$40. The download activity was minimal, with only a single download reported during the entire quarter.
Food Games: Carnival Fair Food by Maker Labs experienced varied weekly revenue, starting at $62 and peaking at $81 in early May. Download numbers were low, with few instances of activity, similar to Goo: Slime simulator, ASMR.
For more detailed insights and data, visit Sensor Tower.